Category Archives: Programming


Introduction to 3D, part I

A while back, right when I was starting to learn how to program, I found a little CAD (Computer Aided Design – basically 3D modeling) application for my programable graphing calculator (a TI-89). The application was horribly slow – it … Continue reading

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Opening a file in iOS with Objective-C

I’ve been asked a few times now how to load a file in an iOS application programmatically. It’s pretty easy, but many people overlook the fact that your compiled and built bundle may have a unique path upon installation on … Continue reading

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