Author Archives: jbridon
Looking for help – art, sound, & programming: developing a for-profit space-defense game in one month!
The game: The game will be a dynamic-location tower-defense and resource collection game based in space. The game plays as a 2D top-down view of space where players start with a single ship that builds buildings over time, which in … Continue reading
iOS Development for non-engineers
I recently game a very impromptu talk at MobileUXCamp in Seattle over the weekend. Though a great experience, I wish I had prepared, then again I had no idea I was going to present until 30 minutes before! The topic was “iOS Development for … Continue reading
Little trick for bit-wise optimization integer bound optimization
If you need to bind an integer between 0 and powers of 2 – 1(i.e. 1, 3, 7, 15, 31, etc.), you can use the bit-wise and operator to mask out irrelevant bits rather than apply modulo. The idea is … Continue reading