In this update, changes have been made to the jobs system so that less resource locking and stalling occurs, as well as fixed a few bugs associated with distributing the same job to more than one dwarf. Also, there is a shadow system (based on localized ambient occlusion) that better shows the world’s volume and depth for the user.
Finally, I want to thank our new artist in developing a few new art-assets (completely re-done dwarves)! You can learn more about Programgamer on his YouTube channel: youtube.com/programgamer